In response to the killings at Columbine
High School, the U.S. Senate ( whose members often
remind us of Howdy Doody’s bombastic companion Mr.
Bluster) has voted to direct the National Institute of
Mental Health to do a study on the influence of violence
in the media, particularly video games on susceptible
youth. For many people, who forget the past, it might be
advisable to remember that this has been the
government’s reaction to concerns about the mass media
for the last 75 years.
In the early 1920s, the government called
for studies, and the entertainment industry reacted by
forming the Motion Picture Distributor’s Association…to
pretend to police itself. This MPDA sham worked until
the late 1920s when there was another outcry, and more
studies were conducted. In 1932, the industry actually
took some cogent advice and started to work with the
church’s film office. In the mid-1950s, studies were
convened concerning comic books. In 1971, the Surgeon
General’s Report collected 3,000 studies on media
violence. From 1978 to 1979, the National Institute of
Mental health was directed by Congress to collect even
more studies on media violence. In the mid 1980s, the
U.S. Attorney General collected studies on the influence
of pornography.
Most of these studies and many other
studies are described and cited in my book THE
MEDIA-WISE FAMILY. However, these studies on the effect
of violence in the entertainment media have been
conducted so often and the evidence is so overwhelming,
that a UCLA poll in the early 1990s showed that 87% of
the top executives in the entertainment industry believe
that violence in the media influences children to commit
violence! (In fact, the majority of them will not take
their children to the movies they produce.) In light of
all these studies, most knowledgeable media experts and
educators–and the New York Times and the
London Times–have stated that the evidence is
irrefutable.
If the evidence is irrefutable, if close
to 90% of the industry admits that entertainment can
influence susceptible youths to commit violence, if the
American people believe that the mass media of
entertainment can influence people to commit violent
acts, why commission yet
another study?
Perhaps, it is to dodge a bullet, put up
a smoke screen, make a lot of noise, appear that you are
doing something, pretend that the problem is being
solved, address the effects and not the causes, and
bluster your way through another problem.
Well, folks, it is time to wake up.
Just exploiting the problem is not going
to solve the problem. Calling for studies is just going
to waste time and bury the issue. Forming committees is
just going to confuse and obfuscate. Holding up the
three worst video games is just going to get kids to run
out and buy them. Rating TV programs "M" for mature will
only attract susceptible youths.
Wake up America! Don’t fall for this
ruse!
Now is the time to call on your
legislatures, the media companies and advertisers to do
something, rather than persist in their co-dependant,
symbiotic relationship.
Now is the time to reinstate the Motion
Picture Code and to teach our children to be MEDIA-WISE.
The future of America depends on it.
.